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Capturing Assets & Environments for Call of Duty: An Interview with Gui Rambelli


Gui Rambelli, Lead Artist at Treyarch and Gnomon Workshop Instructor discusses his game production work for Call of Duty 6 and the importance of photogrammetry in AAA games

  •   9 min reads
Capturing Assets & Environments for Call of Duty: An Interview with Gui Rambelli

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